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INI File | 2001-02-28 | 18.6 KB | 1,033 lines |
- [classes]
- dll0=walk.dll
- dll1=weapon.dll
- dll2=bezobj.dll
- dll3=gamelib.dll
- dll4=lights.dll
-
- [birthpad0]
- longname=birthpad1
- pos=-0.000000 -1680.000122 134.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=1
- mesh=birthpad1.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [birthpad1]
- longname=birthpad2
- pos=-0.000000 520.000000 14.000001
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=1
- mesh=birthpad2.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [birthpad2]
- longname=birthpad3
- pos=560.000000 600.000000 254.000015
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=1
- mesh=birthpad3.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [birthpad3]
- longname=birthpad4
- pos=-560.000000 600.000000 254.000015
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=1
- mesh=birthpad4.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [birthpad4]
- longname=birthpad5
- pos=0.000000 -160.000000 314.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=1
- mesh=birthpad5.3ds
- animobj=birthobj.3ds
- animtime=1000
-
- [jumppad0]
- longname=jumppad9
- pos=0.000000 218.389328 166.876450
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.010000
- forcetime=120
- invert=0
- mesh=jumppad9.3ds
-
- [jumppad1]
- longname=jumppad8
- pos=320.000031 -1740.000122 84.000015
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.012500
- forcetime=150
- invert=0
- mesh=jumppad8.3ds
-
- [jumppad2]
- longname=jumppad7
- pos=-319.999969 -1740.000122 84.000015
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.012500
- forcetime=150
- invert=0
- mesh=jumppad7.3ds
-
- [jumppad3]
- longname=jumppad6
- pos=-0.000520 -758.000000 29.400862
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.009500
- forcetime=150
- invert=1
- mesh=jumppad6.3ds
-
- [jumppad4]
- longname=jumppad5
- pos=-249.125397 280.000000 278.336334
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.008000
- forcetime=180
- invert=1
- mesh=jumppad5.3ds
-
- [jumppad5]
- longname=jumppad4
- pos=252.421432 560.000000 276.420410
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.008000
- forcetime=180
- invert=1
- mesh=jumppad4.3ds
-
- [jumppad6]
- longname=jumppad3
- pos=460.000031 59.999996 124.000008
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.007500
- forcetime=150
- invert=0
- mesh=jumppad3.3ds
-
- [jumppad7]
- longname=jumppad2
- pos=-460.000031 59.999996 124.000008
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.007500
- forcetime=150
- invert=0
- mesh=jumppad2.3ds
-
- [jumppad8]
- longname=jumppad1
- pos=0.000000 -80.000000 6.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- jumpforce=0.008500
- forcetime=130
- invert=0
- mesh=jumppad1.3ds
-
- [gib0]
- longname=gib1
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=7500
- colflag=1
- mass=1.000000
- radius=0.000000
- bump=0.500000
- friction=0.500000
- active=0
- latedraw=1
- mesh=gib.3ds
- hitmark=hitmark1
- gravity=0.000030
- fadetime=1000
- numbounces=3
- traildelay=250
-
- [person0]
- longname=player
- pos=0.000000 -1680.000122 179.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=1
- mass=1.000000
- radius=25.000000
- bump=0.500000
- friction=1.000000
- active=1
- latedraw=0
- height=45.000000
- jumpforce=0.006000
- jumpforcetime=100
- gravity=0.002000
- walkvel=0.200000
- rotvel=0.100000
- mousespeed=0.200000
- spot=spotlight0
- gun=gun0
- p_stand=tris_stand.fao
- p_run=tris_run.fao
- p_attack=tris_attack.fao
- w_stand=weapon_stand.fao
- w_run=weapon_run.fao
- w_attack=weapon_attack.fao
- shadow=shadow0
- skin=tris.tga
- ngib=6
- gibobj=gib0
- gibforce=0.200000
- zoomtime=300
- zoomangle1=60.000000
- zoomangle2=20.000000
- shield=0.000000
-
- [gun0]
- longname=laser_gun
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=0
- latedraw=0
- projectile=laser0
- firecount=999
- firesound=sound1
- firevel=10.000000
- delay=1000
- firedelay=1
- nfire=1
- randomangle=0.000000
- nfirepos=1
- firepos0=0.000000 0.000000 0.000000
- firepos1=0.000000 0.000000 0.000000
- firepos2=0.000000 0.000000 0.000000
- firepos3=0.000000 0.000000 0.000000
-
- [hitmark0]
- longname=laser_hit
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=5000
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=0
- latedraw=1
- texture=hitmarksmall.tga
- size=20.000000
- fadetime=1000
-
- [hitmark1]
- longname=blood_hit
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 -0.020000
- force=0.000000 0.000000 0.000000
- life=10000
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=0
- latedraw=1
- texture=blood.tga
- size=20.000000
- fadetime=1000
-
- [laser0]
- longname=laser_projectile
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=3000
- colflag=1
- mass=1.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=0
- latedraw=2
- sizetexture=0.000000
- fronttexture=beam2.tga
- sidetexture=
- explode=explode0
- light=
- sprite=spritelight0
- spritefactor=10.000000
- hitmark=hitmark0
- damage=1.000000
-
- [bezextrude0]
- longname=bezext0
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- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- curve=floor1.bez
- width=20.000000
- fanpic=floor1.tga
- strippic=edge.tga
- tileu=200.000000
- tilev=-200.000000
- tilew=40.000000
- lm1=72
- lm2=73
- lm3=74
-
- [bezextrude1]
- longname=bezext1
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
- mass=0.000000
- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- curve=floor2.bez
- width=20.000000
- fanpic=concgray.tga
- strippic=edge.tga
- tileu=200.000000
- tilev=200.000000
- tilew=40.000000
- lm1=75
- lm2=76
- lm3=77
-
- [bezextrude2]
- longname=bezext2
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
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- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- curve=round.bez
- width=20.000000
- fanpic=wall2.tga
- strippic=edge.tga
- tileu=300.000000
- tilev=300.000000
- tilew=40.000000
- lm1=78
- lm2=79
- lm3=80
-
- [bezloft0]
- longname=tube
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
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- radius=0.000000
- bump=0.000000
- friction=0.000000
- active=1
- latedraw=0
- shape=shape.bez
- path=path.bez
- texpic=wall2.tga
- lm=81
- tileu=1.000000
- tilev=2.000000
-
- [sound0]
- longname=laser_hit_sound
- pos=0.000000 0.000000 0.000000
- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
- colflag=0
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- bump=0.000000
- friction=0.000000
- active=0
- latedraw=0
- mindist=50.000000
- maxdist=1500.000000
- volume=0
- loop=0
- file=laserhit.wav
-
- [sound1]
- longname=laser_fire_sound
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- vel=0.000000 0.000000 0.000000
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- life=0
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- active=0
- latedraw=0
- mindist=50.000000
- maxdist=1500.000000
- volume=0
- loop=0
- file=laserfire.wav
-
- [explode0]
- longname=laser_explode
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- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=0
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- active=0
- latedraw=0
- damage=0.000000
- damageradius=0.000000
- sprite=spritelight1
- light=light1
- sound=sound0
- ps=
- expsphere=expsphere0
-
- [expsphere0]
- longname=laser_expsphere
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- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
- life=200
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- active=0
- latedraw=1
- color=0.133333 0.000000 0.000000
-
- [shadow0]
- longname=person_shadow
- pos=-403.794830 21.184185 120.000000
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- texture=shadow.tga
- sizex=15.000000
- sizey=15.000000
-
- [light0]
- longname=spot_light
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- color=0.867760 0.867760 0.867760
- illumradius=150.000000
- shadowmode=0
- shadow_obj=
- sprite=
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-
- [light1]
- longname=laser_explode_light
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- rot=0.000000 0.000000 0.000000
- vel=0.000000 0.000000 0.000000
- force=0.000000 0.000000 0.000000
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- color=1.000000 0.317647 0.317647
- illumradius=0.000000
- shadowmode=0
- shadow_obj=
- sprite=
- grow=0.500000
-
- [spotlight0]
- longname=spot_object
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- active=0
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- maxdist=2000.000000
- color=1.000000 1.000000 1.000000
- light=light0
-
- [spritelight0]
- longname=laser_spritelight
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- texture=beam2.tga
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- grow=-0.100000
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-
- [spritelight1]
- longname=laser_explode_spritelight
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- texture=fire.tga
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- [meshlight0]
- longname=light14
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- [meshlight1]
- longname=light1
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-
- [meshlight2]
- longname=light2
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- [meshlight3]
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- [meshlight4]
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- halopic=whitelen.tga
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-
- [meshlight5]
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- halopic=whitelen.tga
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- mesh=luz5.3ds
-
- [meshlight6]
- longname=light6
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- halopic=whitelen.tga
- halosize=75.000000
- mesh=luz6.3ds
-
- [meshlight7]
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- color=0.501961 1.000000 1.000000
- halopic=whitelen.tga
- halosize=75.000000
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